Structs§
- Wrapper around a
SDL_JoystickGUID
, a globally unique identifier for a joystick. - Wrapper around the
SDL_Joystick
object
Enums§
- This is represented in SDL2 as a bitfield but obviously not all combinations make sense: 5 for instance would mean up and down at the same time… To simplify things I turn it into an enum which is how the SDL2 docs present it anyway (using macros).