Available on crate feature
barrier
only.Expand description
Synchronization primitive allowing multiple threads to synchronize the beginning of some computation.
Implementation adapted from the ‘Barrier’ type of the standard library. See: https://doc.rust-lang.org/std/sync/struct.Barrier.html
Copyright 2014 The Rust Project Developers. See the COPYRIGHT file at the top-level directory of this distribution and at http://rust-lang.org/COPYRIGHT.
Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. This file may not be copied, modified, or distributed except according to those terms.
Structs§
- A primitive that synchronizes the execution of multiple threads.