Struct d1_pac::audio_codec::power::POWER_SPEC
source · pub struct POWER_SPEC;
Expand description
Trait Implementations§
source§impl Readable for POWER_SPEC
impl Readable for POWER_SPEC
read()
method returns power::R reader structure
source§impl RegisterSpec for POWER_SPEC
impl RegisterSpec for POWER_SPEC
source§impl Resettable for POWER_SPEC
impl Resettable for POWER_SPEC
reset()
method sets power to value 0
source§const RESET_VALUE: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
const RESET_VALUE: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
Reset value of the register.
source§fn reset_value() -> Self::Ux
fn reset_value() -> Self::Ux
Reset value of the register.
source§impl Writable for POWER_SPEC
impl Writable for POWER_SPEC
write(|w| ..)
method takes power::W writer structure
source§const ZERO_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
const ZERO_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
Specifies the register bits that are not changed if you pass
1
and are changed if you pass 0
source§const ONE_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
const ONE_TO_MODIFY_FIELDS_BITMAP: Self::Ux = {transmute(0x00000000): <audio_codec::power::POWER_SPEC as generic::RegisterSpec>::Ux}
Specifies the register bits that are not changed if you pass
0
and are changed if you pass 1
Auto Trait Implementations§
impl Freeze for POWER_SPEC
impl RefUnwindSafe for POWER_SPEC
impl Send for POWER_SPEC
impl Sync for POWER_SPEC
impl Unpin for POWER_SPEC
impl UnwindSafe for POWER_SPEC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more