Struct embedded_graphics::text::TextStyle
source · #[non_exhaustive]pub struct TextStyle {
pub alignment: Alignment,
pub baseline: Baseline,
pub line_height: LineHeight,
}
Expand description
Text style.
A text style is used to set how text lines are laid out in a text drawable.
Use TextStyleBuilder
to build a text style object.
See the module-level documentation for more information about text styles and examples.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.alignment: Alignment
Horizontal text alignment.
baseline: Baseline
Text baseline.
line_height: LineHeight
Line height.
Implementations§
source§impl TextStyle
impl TextStyle
sourcepub const fn with_baseline(baseline: Baseline) -> Self
pub const fn with_baseline(baseline: Baseline) -> Self
Creates a new text style with the given baseline.
sourcepub const fn with_alignment(alignment: Alignment) -> Self
pub const fn with_alignment(alignment: Alignment) -> Self
Creates a new text style with the given alignment.
Trait Implementations§
source§impl From<&TextStyle> for TextStyleBuilder
impl From<&TextStyle> for TextStyleBuilder
source§impl Ord for TextStyle
impl Ord for TextStyle
source§impl PartialOrd for TextStyle
impl PartialOrd for TextStyle
impl Copy for TextStyle
impl Eq for TextStyle
impl StructuralPartialEq for TextStyle
Auto Trait Implementations§
impl Freeze for TextStyle
impl RefUnwindSafe for TextStyle
impl Send for TextStyle
impl Sync for TextStyle
impl Unpin for TextStyle
impl UnwindSafe for TextStyle
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