Struct embedded_graphics_simulator::Window
source · pub struct Window { /* private fields */ }
Expand description
Simulator window
Implementations§
source§impl Window
impl Window
sourcepub fn new(title: &str, output_settings: &OutputSettings) -> Self
pub fn new(title: &str, output_settings: &OutputSettings) -> Self
Creates a new simulator window.
sourcepub fn update<C>(&mut self, display: &SimulatorDisplay<C>)
pub fn update<C>(&mut self, display: &SimulatorDisplay<C>)
Updates the window.
sourcepub fn show_static<C>(&mut self, display: &SimulatorDisplay<C>)
pub fn show_static<C>(&mut self, display: &SimulatorDisplay<C>)
Shows a static display.
This methods updates the window once and loops until the simulator window is closed.
sourcepub fn events(&mut self) -> impl Iterator<Item = SimulatorEvent> + '_
pub fn events(&mut self) -> impl Iterator<Item = SimulatorEvent> + '_
Returns an iterator of all captured SimulatorEvents.
§Panics
Panics if called before update
is called at least once.
Auto Trait Implementations§
impl Freeze for Window
impl RefUnwindSafe for Window
impl !Send for Window
impl !Sync for Window
impl Unpin for Window
impl UnwindSafe for Window
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