Struct embedded_graphics_simulator::Window

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pub struct Window { /* private fields */ }
Expand description

Simulator window

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impl Window

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pub fn new(title: &str, output_settings: &OutputSettings) -> Self

Creates a new simulator window.

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pub fn update<C>(&mut self, display: &SimulatorDisplay<C>)
where C: PixelColor + Into<Rgb888> + From<Rgb888>,

Updates the window.

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pub fn show_static<C>(&mut self, display: &SimulatorDisplay<C>)
where C: PixelColor + Into<Rgb888> + From<Rgb888>,

Shows a static display.

This methods updates the window once and loops until the simulator window is closed.

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pub fn events(&mut self) -> impl Iterator<Item = SimulatorEvent> + '_

Returns an iterator of all captured SimulatorEvents.

§Panics

Panics if called before update is called at least once.

Auto Trait Implementations§

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impl Freeze for Window

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impl RefUnwindSafe for Window

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impl !Send for Window

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impl !Sync for Window

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impl Unpin for Window

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impl UnwindSafe for Window

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