Struct kernel::services::emb_display::MonoChunk

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pub struct MonoChunk {
    meta: FrameChunkMetadata,
    data: Buf8,
    mask: Buf8,
}

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§meta: FrameChunkMetadata§data: Buf8§mask: Buf8

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impl MonoChunk

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pub fn clear(&mut self)

Mark all transparency data as fully transparent

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pub async fn allocate_mono(size: FrameLocSize) -> Self

Allocate a monochrome framebuffer with the given metadata

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pub fn invert_masked(&mut self)

Invert all pixels that are NOT currently transparent

This can be used to “unblit” an image

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pub fn meta(&self) -> &FrameChunkMetadata

Get the metadata of this FrameChunk

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pub fn meta_mut(&mut self) -> &mut FrameChunkMetadata

Get the metadatae of this FrameChunk as a mutable reference

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pub fn data(&self) -> &[u8]

Get the raw pixel data

This is currently one byte per pixel, with 0x00 representing “OFF” and 0xFF representing “ON”. All other values are invalid.

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pub fn mask(&self) -> &[u8]

Get the raw mask data

This is currently one byte per pixel, with 0x00 representing “Transparent” and 0xFF representing “Solid”. All other values are invalid.

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pub fn draw_pixel(&mut self, x: u32, y: u32, state: bool)

Draw the given pixel, and mark the pixel as not transparent

If you want to instead mark the pixel as transparent, see MonoChunk::clear_pixel().

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pub fn pix_idx(&self, x: u32, y: u32) -> Option<usize>

Get the data/mask array index of the given X/Y coordinates

This does NOT account for offset, this is only in the coordinate system of the MonoChunk, not the total display.

Returns None if the given x/y coordinates are outside of the MonoChunk

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pub fn clear_pixel(&mut self, x: u32, y: u32)

Clear the given pixel by marking it as transparent

NOTE: This is not used for setting the pixel as “off”, instead use MonoChunk::draw_pixel().

Trait Implementations§

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impl DrawTarget for MonoChunk

FrameChunk implements embedded-graphics’s DrawTarget trait so that clients can directly use embedded-graphics primitives for drawing into the framebuffer.

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type Color = BinaryColor

The pixel color type the targetted display supports.
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type Error = Infallible

Error type to return when a drawing operation fails. Read more
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fn draw_iter<I>(&mut self, pixels: I) -> Result<(), Self::Error>
where I: IntoIterator<Item = Pixel<Self::Color>>,

Draw individual pixels to the display without a defined order. Read more
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fn fill_contiguous<I>( &mut self, area: &Rectangle, colors: I, ) -> Result<(), Self::Error>
where I: IntoIterator<Item = Self::Color>,

Fill a given area with an iterator providing a contiguous stream of pixel colors. Read more
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fn fill_solid( &mut self, area: &Rectangle, color: Self::Color, ) -> Result<(), Self::Error>

Fill a given area with a solid color. Read more
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fn clear(&mut self, color: Self::Color) -> Result<(), Self::Error>

Fill the entire display with a solid color. Read more
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impl From<MonoChunk> for FrameChunk

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fn from(value: MonoChunk) -> Self

Converts to this type from the input type.
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impl OriginDimensions for MonoChunk

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fn size(&self) -> Size

Returns the size of the bounding box.

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fn bounding_box(&self) -> Rectangle

Returns the bounding box.
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where T: DrawTarget,

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fn translated(&mut self, offset: Point) -> Translated<'_, T>

Creates a translated draw target based on this draw target. Read more
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fn cropped(&mut self, area: &Rectangle) -> Cropped<'_, T>

Creates a cropped draw target based on this draw target. Read more
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fn clipped(&mut self, area: &Rectangle) -> Clipped<'_, T>

Creates a clipped draw target based on this draw target. Read more
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fn color_converted<C>(&mut self) -> ColorConverted<'_, T, C>
where C: PixelColor + Into<<T as DrawTarget>::Color>,

Creates a color conversion draw target. Read more
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